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Dota 2 7.21 update improves on ranked play system - Patch notes

发布时间:2019-08-26 12:27:25 来源:泛亚电竞官方网站-手机app客户端软件点击:7

  GENERAL

  * Melee creeps average gold bounty reduced by 3

  * Range creeps upgrade cycle gold bounty increased from +3 to +6

  * Replaced the primary jungles' ancient camps with big camps

  * Heroes no longer gain 25% more benefit from their primary attributes (affects attributes from both items and the hero)

  * All heroes' primary attribute growth values increased by 15%

  * Health per strength increased from 18 to 20

  *

  XP required to reach level 7->12 changed from

  640/660/680/800/820/840 to 720/750/780/810/840/870 (the difference is

  +80/90/100/10/20/30 XP)

  * The following melee heroes now have +5 movement speed: Naga Siren, Underlord, Monkey King, Nyx Assassin, Bloodseeker, Riki

  * The following melee heroes now have +10 movement speed: Alchemist, Dragon Knight, Meepo

  * The following melee heroes now have +15 movement speed: Legion Commander, Lifestealer, Lycan, Sven, Ursa, Wraith King

  * Ranged heroes with 295 movement speed and above now have 5 less movement speed

  * Tier 2 tower armor increased from 14 to 15

  * Tier 3 tower armor increased from 14 to 16

  * Melee Barracks armor increased from 13 to 15

  * Tower Protection armor bonus for Tier 2/3/4 increased from 3 to 4

  ITEMS

  * Animal Courier: Flying movement speed increased from 460 to 470

  * Aeon Disk: Active status resistance increased from 50% to 75%

  * Aeon Disk: Recipe cost reduced from 1350 to 1250

  * Battle Fury: Percentage damage bonus against non-hero units changed to be a fixed amount matching Quelling Blade

  * Bloodstone: Bloodpact changed from 60% of current mana to 30% of max mana

  * Bloodthorn: Cooldown reduced from 18 to 15

  * Boots of Travel: Level 2 movement speed increased from +32% to +35%

  * Buckler: Activated armor bonus duration on heroes reduced from 25 to 15 (carries through to Mek)

  * Crimson Guard: Recipe cost increased from 600 to 750

  * Drum of Endurance: Passive changed from a 6% movement speed aura to +20 movement speed to yourself only

  * Ethereal Blade: Enemy debuff duration increased from 3 to 4 (matching duration when cast on allies)

  * Eul's Scepter of Divinity: Movement speed bonus changed from +6% percentage to +20 flat

  * Holy Locket: Now uses Energy Booster instead of a Void Stone (provides +325 Mana)

  * Iron Branch: Cast range increased from 200 to 400

  * Manta Style: Movement speed bonus reduced from +25 to +20

  * Mask of Madness: Lifesteal increased from 15% to 20%

  * Mekansm: Stack limit is now tied to cooldown on cast (like Greaves and Crimson stack mechanics)

  * Meteor Hammer: Radius increased from 300 to 315

  * Necronomicon: Last Will damage increased from 550/675/800 to 600/700/800

  * Nullifier: Duration increased from 5 to 6

  * Phase Boots: Recipe changed from Gloves of Haste to Blades of Attack

  * Phase Boots: Armor bonus increased from 5 to 6

  * Phase Boots: Now gives +18 damage on melee (and +12 on range) instead of +20 attack speed

  * Phase Boots: Melee active speed increased from 20% to 22%

  * Power Treads: Recipe changed from Blades of Attack to Gloves of Haste

  * Power Treads: Attribute bonus reduced from 14 to 10

  * Power Treads: Now gives +20 attack speed instead of +12 damage

  * Sange and Yasha: Movement speed bonus reduced from +35 to +30

  * Solar Crest: Movement speed bonus changed from +6% percentage to +20 flat

  * Spirit Vessel: Damage as a percentage of current health increased from 4.5% to 5%

  * Spirit Vessel: Movement speed bonus changed from +6% percentage to +20 flat

  * Tranquil Boots: Active form movement speed increased from 24% to 26%

  * Tranquil Boots: Disabled form movement speed reduced from 20% to 18%

  * Vladmir's Offering: No longer uses Headdress nor provides its hp regen/stats

  * Vladmir's Offering: Now requires a 525 gold recipe

  * Wind Lace: Movement speed bonus changed from +6% percentage to +20 flat

  * Yasha: Movement speed bonus reduced from +25 to +20

  * Yasha and Kaya: Movement speed bonus reduced from +35 to +30

  HEROES

  * Abaddon: Curse of Avernus curse duration increased from 4 to 4.5

  * Abaddon: Aphotic Shield manacost reduced from 115 to 100/105/110/115

  * Alchemist: Base movement speed increased by 10

  * Alchemist: Base agility increased from 16 to 22

  * Alchemist: Chemical Rage base attack time improved from 1.3/1.15/1.0 to 1.2/1.1/1.0

  * Alchemist: Level 10 Talent reduced from -8s Unstable Concoction to -7s

  * Alchemist: Level 20 Talent Concoction talent now adds the damage to the max instead of the base

  * Ancient Apparition: Chilling Touch damage increased from 50/85/120/155 to 50/90/130/170

  * Ancient Apparition: Ice Vortex manacost reduced from 65/80/95/110 to 50/70/90/110

  * Ancient Apparition: Level 25 Talent reduced from 900 AoE Cold Feet to 700

  * Ancient Apparition: Level 25 Talent increased from +4% Ice Blast Kill Threshold to +5%

  * Anti-Mage: Fixed Counterspell providing double magic resistance when the shield is active

  * Arc Warden: Spark Wraith damage increased from 100/160/220/280 to 100/170/240/310

  * Arc Warden: Tempest Double duration increased from 14/16/18 to 16/18/20

  * Arc Warden: Level 10 Talent increased from +25 Attack Speed to +30

  * Bane: Enfeeble attack speed slow increased from 40/60/80/100 to 50/75/100/125

  * Bane: Enfeeble manacost reduced from 70/90/110/130 to 50/75/100/125

  * Bane: Level 10 Talent increased from +6 Armor to +7

  * Bane: Fiend's Grip duration increased from 5 to 6

  * Batrider: Firefly now grants a 4/7/10/13% movement speed bonus

  * Batrider: Firefly duration reduced from 18 to 15

  * Batrider: Firefly cooldown reduced from 40 to 34

  * Beastmaster: Inner Beast attack speed reduced from 15/25/35/45 to 10/20/30/40

  * Beastmaster: Hawk health reduced from 300/450/600/750 to 150/200/250/300

  * Beastmaster: Level 15 Talent changed from +40 Boar Damage to +65 Wild Axes Damage

  * Beastmaster: Level 20 Talent changed from +80 Wild Axes Damage to +50 Boar Damage

  * Beastmaster: Level 25 Talent increased from -15s Hawks Cooldown to -20s

  * Beastmaster: Level 25 Talent reduced from +30 Inner Beast Attack Speed to +25

  * Bloodseeker: Base movement speed increased by 5

  * Bounty Hunter: Shuriken Toss cooldown reduced from 10 to 9

  * Bounty Hunter: Jinada gold steal increased from 12/18/24/30 to 12/20/28/36

  * Bounty Hunter: Track critical strike damage increased from 140/160/180% to 140/170/200%

  * Brewmaster: Drunken Brawler critical strike reduced from 170/200/230/260% to 140/180/220/260%

  * Brewmaster: Cinder Brew duration reduced from 7 to 5

  * Brewmaster: Cinder Brew duration is refreshed on ignition

  * Brewmaster: Cinder Brew ignite DPS increased from 20/25/30/35 to 20/30/40/50

  * Brewmaster: Level 10 Talent reduced from +20 Damage to +15

  * Bristleback: Viscous Nasal Goo manacost reduced from 25 to 12/16/20/24

  * Broodmother: Level 10 Talent increased from +75 Spawn Spiderlings Damage to +125

  * Broodmother: Level 15 Talent changed from +35% XP Gain to +15 Agility

  * Broodmother: Level 20 Talent increased from +20 Spiders Attack Damage to +30

  * Broodmother: Level 25 Talent increased from +350 Spiders Health to +450

  * Centaur Warrunner: Retaliate no longer gains charges while it is active

  * Chaos Knight: Chaos Strike cooldown reduced from 7/6/5/4 to 4

  * Chaos Knight: Chaos Strike lifesteal reduced from 50/55/60/65% to 40/50/60/70%

  * Chaos Knight: Chaos Strike max damage increased from 160/190/220/250% to 160/195/230/265%

  * Chaos Knight: Reality Rift slow duration increased from 2 to 3

  * Chaos Knight: Reality Rift slow reduced from 15/25/35/45% to 10/20/30/40%

  * Chen: Divine Favor bonus damage reduced from 10/20/40/80 to 12/24/36/48

  * Chen: Divine Favor now provides double bonus damage on non-hero units

  * Chen: Divine Favor duration increased from 12 to 14

  * Chen: Divine Favor manacost reduced from 110 to 70/80/90/100

  * Chen: Hand of God heal increased from 250/400/550 to 300/450/600

  * Chen: Level 15 Talent reduced from -10s Divine Favor Cooldown to -7s

  * Chen: Level 25 Talent reduced from +400 Hand of God Heal to +350

  * Chen: Level 25 Talent increased from +4 Holy Persuasion Max Units to +5

  * Clinkz: Level 15 Talent changed from +20% Evasion to +15 Strength

  * Clockwerk: Battery Assault cast point removed

  * Clockwerk: Rocket Flare manacost reduced from 50 to 35/40/45/50

  * Clockwerk: Level 20 Talent changed from +20% Magic Resistance to Rocket Flare True Sight

  * Clockwerk: Level 25 Talent changed from Rocket Flare True Sight to +50% Magic Resistance

  * Crystal Maiden: Freezing Field now grants you 10 bonus armor while channeling

  * Crystal Maiden: Arcane Aura allied mana regen reduced from 1.2/1.7/2.2/2.7 to 1/1.5/2/2.5

  * Crystal Maiden: Arcane Aura self mana regen increased from 2.4/4.4/6.4/8.4 to 2.5/4.5/6.5/8.5

  * Dark Willow: Bramble Maze manacost reduced from 140/150/160/170 to 100/120/140/160

  * Dark Willow: Bramble Maze cooldown reduced from 34/31/28/25 to 25

  * Dazzle: Poison Touch mancost increased from 95/110/125/140 to 110/120/130/140

  * Dazzle: Shadow Wave cast range reduced from 900 to 800

  * Death Prophet: Base damage increased by 3

  * Disruptor: Base armor increased by 1

  * Doom: Scorched Earth cooldown reduced from 55/50/45/40 to 50/45/40/35

  * Doom: Devour health regen from 4/8/13/18 to 3/8/13/18

  * Dragon Knight: Base movement speed increased by 10

  * Dragon Knight: Dragon Blood health regen increased from 4/7/10/13 to 4/8/12/16

  * Dragon Knight: Elder Dragon Form frost attack slow increased from -20 to -30

  * Dragon Knight: Level 20 Talent changed from 2x Dragon Blood to +25 Strength

  * Dragon Knight: Level 25 Talent changed from +40 Strength to 2x Dragon Blood

  * Drow Ranger: Level 15 Talent changed from +25 Attack Speed to +10 Agility

  * Earthshaker: Fissure manacost reduced from 125/140/155/170 to 110/130/150/170

  * Earth Spirit: Rolling Boulder damage reduced from 100 to 70/80/90/100

  * Earth Spirit: Boulder Smash slow reduced from 80% to 60%

  * Earth Spirit: Level 15 Talent reduced from +200 Rolling Boulder Damage to +150

  * Elder Titan: Level 10 Talent reduced from +25 Movement Speed to +20

  * Ember Spirit: Sleight of Fist cooldown reduced from 30/22/14/6 to 18/14/10/6

  * Ember Spirit: Base damage increased by 3

  * Enchantress: Enchant cooldown reduced from 55/40/25/10 to 22/18/14/10

  * Enchantress: Enchant creep duration reduced from 50/60/70/80 to 26/44/62/80

  * Enchantress: Enchant manacost reduced from 65 to 40/50/60/70

  * Enigma: Midnight Pulse manacost rescaled from 75/95/115/135 to 50/80/110/140

  * Faceless Void: Time Dilation AoE increased from 725 to 775

  * Faceless Void: Level 10 Talent increased from +8 Strength to +10

  * Faceless Void: Level 15 Talent changed from +300 Health to -1s Time Walk Cooldown

  * Grimstroke: Phantom's Embrace rend damage reduced from 120/200/280/360 to 75/150/225/300

  * Grimstroke: Ink Swell manacost increased from 90/100/110/120 to 120/130/140/150

  * Grimstroke: Ink Swell movement speed reduced from 18% to 12/14/16/18%

  * Gyrocopter: Base strength increased from 19 to 22

  * Huskar: Attack point reduced from 0.4 to 0.3

  * Huskar: Berserker's Blood max attack speed reduced from 220/260/300/340 to 160/220/280/340

  * Huskar: Life Break damage and cost reduced from 34/39/44% to 32/38/44%

  * Huskar: Level 15 Talent reduced from +15 Burning Spears DPS to +10

  * Invoker: Base damage increased by 3

  * Invoker: Exort bonus damage reduced from 4->28 to 3->27 per instance

  * Invoker: Level 10 Talent changed from +1.25s Tornado Lift Time to -30s Ghost Walk Cooldown

  * Io: Temporarily removed from Captains Mode

  * Io: Tether now transfers health and mana even when Io is at max hp/mp

  * Io: Overcharge now has an 18 second cooldown and an 8 second duration. No longer has a 2 second toggle.

  * Io: Overcharge now costs 40/60/80/100 mana to cast. No longer cost 6% of health and mana per second.

  * Io: Overcharge attack speed bonus increased from 40/50/60/70 to 50/80/110/140

  * Io: Overcharge damage reduction increased from 5/10/15/20% to 15/20/25/30%

  * Io: Relocate delay increased from 2.7/2.35/2 to 3.5/3.25/3

  * Io: Relocate cooldown reduced from 130/110/90 to 90/75/60

  * Io: Relocate is now cast delay again instead of channeling (being interrupted, silenced, rooted, etc will cancel the ability)

  * Io: Level 25 Talent changed from -60s Relocate Cooldown to -30s

  * Jakiro: Level 10 Talent changed from +30% XP Gain to +300 Attack Range

  * Jakiro: Level 15 Talent changed from +300 Attack Range to +40% XP Gain

  * Juggernaut: Base armor reduced by 1

  * Juggernaut: Omnislash no longer allows you to teleport while using it

  * Juggernaut: Healing Ward movement speed reduced from 420 to 400

  * Juggernaut: Omnislash cooldown increased from 130/120/110 to 130

  * Juggernaut: Level 15 Talent changed from +1s Blade Fury to +50 Blade Fury Movement Speed

  * Keeper of the Light: Level 10 Talent changed from 8% Spell Lifesteal to +30% XP Gain

  * Keeper of the Light: Level 15 Talent changed from +30% XP Gain to +1 Will-O-Wisp Health Count

  * Kunkka: Level 25 Talent changed from -1.5s Tidebringer Cooldown to +60% Tidebringer Cleave

  * Legion Commander: Base movement speed increased by 15

  * Legion Commander: Level 20 Talent reduced from +40 Movement Speed to +35

  * Legion Commander: Level 25 Talent changed from -10s Press The Attack Cooldown to 350 AoE Press The Attack

  * Leshrac: Diabolic Edict increased from 9/18/27/36 to 11/22/33/44

  * Leshrac: Level 25 Talent reduced from +50 Diabolic Edict Explosions to +40

  * Lich: Frost Shield slow reduced from 35% to 20/25/30/35%

  * Lich: Chain Frost damage reduced from 300/400/500 to 250/375/500

  * Lich: Level 25 Talent increased from +40% slow to +50%

  * Lifestealer: Base movement speed increased by 15

  * Lifestealer: Base armor increased by 2

  * Lifestealer: Level 15 Talent reduced from +30 Movement Speed to +25

  * Lina: Base damage increased by 3

  * Lion: Level 10 Talent increased from +75 Cast Range to +100

  * Lion: Level 15 Talent increased from +120 Gold/Min to +150

  * Lone Druid: Spirit Bear movement speed increased from 340/355/370/385 to 340/360/380/400

  * Lone Druid: Spirit Bear attack damage increased from 35/50/65/80 to 35/55/75/95

  * Lone Druid: Level 20 Talent changed from -0.3 Spirit Bear Attack Time to 0 Entangle Cooldown

  * Lone Druid: Level 25 Talent changed from 0 Entangle Cooldown to -0.5s Spirit Bear Attack Time

  * Luna: Level 10 Talent increased from +200 Cast Range to +300

  * Lycan: Base movement speed increased by 15

  * Lycan: Wolves armor reduced from 1 to 0

  * Lycan: Wolves magic resistance reduced from 80% to 70%

  * Lycan: Wolves health increased from 230/260/290/320 to 300/350/400/450

  * Lycan: Howl health regen increased from 4/6/8/10 to 4/8/12/16

  * Medusa: Fixed Mystic Snake bouncing to Spell Immune enemies

  * Medusa: Level 10 Talent reduced from +20 Damage to +15

  * Medusa: Level 15 Talent reduced from +35% Mystic Snake Mana Steal to +30%

  * Medusa: Level 20 Talent changed from +700 Mana to -4s Mystic Snake Cooldown

  * Medusa: Level 25 Talent changed from +7 Split Shot Targets to +1000 Mana

  * Meepo: Base movement speed increased by 10

  * Mirana: Sacred Arrow movement speed increased from 857 to 950

  * Monkey King: Base movement speed increased by 5

  * Monkey King: Wukong's Command attack rate improved from 1.3 to 1.2

  * Morphling: Strength gain increased from 2.3 to 2.6

  * Morphling: Level 15 Talent increased from +15s Morph Duration to +20s

  * Naga Siren: Base movement speed increased by 5

  * Naga Siren: Mirror Image duration from 24 to 26

  * Naga Siren: Mirror Image damage taken reduced from 475/450/425/400% to 400%

  * Naga Siren: Level 20 Talent increased from -5s Ensnare Cooldown to -7s

  * Nature's Prophet: Using tango on a sprout tree will 2x regen (like eating a branch tree)

  * Nature's Prophet: Level 20 Talent changed from -4s Sprout Cooldown to +25% Cooldown Reduction

  * Necrophos: Death Pulse damage increased from 100/140/180/220 to 100/150/200/250

  * Necrophos: Level 15 Talent increased from +20% Ghost Shroud Slow to +30%

  * Night Stalker: Hunter in the Night movement speed bonus increased from 20/25/30/35 to 22/28/34/40%

  * Night Stalker: Removed Scepter

  * Night Stalker: Dark Ascension now provides full unobstructed vision, instead of only 900 range

  * Night Stalker: Level 15 Talent changed from +150 Cast Range to +15% Lifesteal

  * Nyx Assassin: Base movement speed increased by 5

  * Nyx Assassin: Strength gain increased from 2.3 to 2.5

  * Nyx Assassin: Level 10 Talent increased from +60 GPM to +90

  * Nyx Assassin: Level 10 Talent increased from +6% Spell Amp to +8%

  * Ogre Magi: Fireblast cooldown reduced from 12/11/10/9 to 11/10/9/8

  * Ogre Magi: Multicast 2x chance increased from 60% to 70%

  * Omniknight: Heavenly Grace status resistance reduced from 50/60/70/80% to 50%

  * Omniknight: Heavenly Grace duration increased from 8 to 10

  * Omniknight: Heavenly Grace now provides 7/14/21/28 bonus strength

  * Omniknight: Heavenly Grace manacost increased from 75 to 80/90/100/110

  * Outworld Devourer: Sanity's Eclipse multiplier from 9/10/11 to 8/9/10

  * Outworld Devourer: Level 15 Talent reduced from +30 Movement Speed to +25

  * Pangolier: Base damage increased by 4

  * Pangolier: Level 10 Talent changed from +20 Movement Speed to +300 Swashbuckle Slash Range

  * Phantom Assassin: Rearranged Level 15 Talents - +25% Cleave vs +15% Lifesteal

  * Phantom Assassin: Rearranged Level 20 Talents - +20% Blur Evasion vs -4 Armor Corruption

  * Phantom Assassin: Rearranged Level 25 Talents - +5% Coup de Grace vs Triple Strike Stifling Dagger

  * Phantom Lancer: Level 10 Talent increased from +10% Evasion to +15%

  * Phantom Lancer: Level 20 Talent increased from +4 Max Juxtapose Illusions to +5

  * Phoenix: Sunray can no longer move forward while rooted

  * Pudge: Base damage increased by 6

  * Queen of Pain: Scream of Pain manacost reduced from 95/110/125/140 to 80/100/120/140

  * Queen of Pain: Shadow Strike damage per tick increased from 30/45/60/75 to 30/50/70/90

  * Razor: Attack backswing reduced from 0.7 to 0.4

  * Razor: Level 10 Talent increased from +200 Health to +225

  * Riki: Base damage increased by 4

  * Riki: Base movement speed increased by 5

  * Riki: Level 20 Talent increased from +0.2 Backstab Multiplier to +0.3

  * Rubick: Telekinesis lift duration reduced from 1/1.4/1.8/2.2 to 0.8/1.2/1.6/2.0

  * Rubick: Level 15 Talent increased from -45 Fade Bolt Hero Attack to -60

  * Sand King: Burrowstrike damage increased from 85/150/215/280 to 100/160/220/280

  * Sand King: Sand Storm AoE increased from 350/450/550/650 to 425/500/575/650

  * Shadow Demon: Soul Catcher manacost reduced from 110 to 50/70/90/110

  * Shadow Demon: Shadow Poison manacost reduced from 50 to 35/40/45/50

  * Shadow Fiend: Presence of the Dark Lord armor reduction increased from 3/4/5/6 to 4/5/6/7

  * Shadow Shaman: Level 20 Talent reduced from +3s Shackles Duration to +2.5s

  * Silencer: Last Word cooldown reduced from 28/22/16/10 to 22/18/14/10

  * Silencer: Level 10 Talent increased from +5 Armor to +6

  * Skywrath Mage: Mystic Flare deals damage to creeps if no heroes are around

  * Slardar: Level 25 Talent reduced from +1.5s Slithereen Crush Stun to 1.25s

  * Slark: Pounce no longer does 30/60/90/120 damage

  * Sniper: Headshot now has a back knockback of 10

  * Sniper: Level 15 Talent changed from +35 Shrapnel DPS to +15% Shrapnel Slow

  * Spectre: Strength gain increased from 2.3 to 2.5

  * Spectre: Spectral Dagger movement speed increased from 8/12/16/20% to 10/14/18/22%

  * Spectre: Level 20 Talent reduced from +20% Spectral Dagger to +18%

  * Storm Spirit: Electric Vortex manacost reduced from 85 to 60/70/80/90

  * Storm Spirit: Level 10 Talent changed from +20 Damage to +30 Overload Damage

  * Sven: Base movement speed increased by 15

  * Sven: Warcry shield health changed from 110/220/330/440 to 80/110/140/170 + 1/1.5/2/2.5x your strength

  * Sven: Storm Hammer cooldown increased from 13 to 16/15/14/13

  * Sven: Storm Hammer damage reduced from 100/175/250/325 to 80/160/240/320

  * Techies: Remote Mines manacost reduced from 200/240/300 to 120/180/240

  * Templar Assassin: Meld debuff is now applied before the attack damage is reduced by armor

  * Templar Assassin: Fixed meld bonus damage being increased by Spell Amplification

  * Templar Assassin: Level 10 Talent changed from +3 Psionic Traps to +15% Evasion

  * Templar Assassin: Level 15 Talent changed from +7 Armor to +25 Movement Speed

  * Terrorblade: Strength reduced from 16 + 1.7 to 15 + 1.5

  * Tidehunter: Anchor Smash damage reduction from -45/50/55/60 to -30/40/50/60%

  * Timbersaw: Reactive Armor bonus armor reduced from 1.3/1.4/1.5/1.6 to 1/1.1/1.2/1.3

  * Timbersaw: Reactive Armor bonus health regen reduced from 1/1.2/1.4/1.6 to 1/1.1/1.2/1.3

  * Timbersaw: Reactive Armor max stacks increased from 5/10/15/20 to 6/12/18/24

  * Timbersaw: Whirling Death tree bonus damage increased from 10/15/20/25 to 12/18/24/30

  * Timbersaw: Level 20 Talent increased from +10% Cooldown Reduction to +15%

  * Tiny: Avalanche AoE reduced from 400 to 325/350/375/400

  * Tiny: Avalanche cooldown increased from 23/20/17/14 to 26/22/18/14

  * Tiny: Level 15 Talent reduced from +125 Avalanche Damage to +100

  * Tiny: Level 15 Talent increased from +350 Health to +400

  * Treant Protector: Living Armor damage block increased from 20/40/60/80 to 25/50/75/100

  * Treant Protector: Scepter now causes Treant's Overgrowth to deal damage instead of only Enchanted Trees

  * Treant Protector: Overgrowth duration increased from 3/3.75/4.5 to 3.25/4/4.75

  * Treant Protector: Level 20 Talent increased from +40 Leech Seed Damage/Heal to +50

  * Troll Warlord: Level 15 Talent increased from +75 Whirling Axes Damage to +90

  * Troll Warlord: Level 20 Talent increased from +20% Evasion to +25%

  * Tusk: Tag Team slow duration reduced from 0.5 to 0.4

  * Tusk: Tag Team manacost increased from 40/50/60/70 to 70

  * Tusk: Tag Team cooldown increased from 15 to 24/21/18/15

  * Underlord: Base movement speed increased by 5

  * Undying: Level 15 Talent changed from Tombstone On Death to +30 Tombstone Zombie Damage

  * Undying: Level 20 Talent changed from +30 Tombstone Zombie Damage to Tombstone On Death

  * Ursa: Base movement speed increased by 15

  * Ursa: Fury Swipes damage reduced from 10/16/22/28 to 7/14/21/28

  * Vengeful Spirit: Level 20 Talent increased from -5s Magic Missle Cooldown to -6s

  * Venomancer: Strength gain increased from 1.9 to 2.1

  * Viper: Nethertoxin AoE increased from 350 to 380

  * Viper: Nethertoxin damage increased from 20/35/50/65 to 30/45/60/75

  * Visage: Level 10 Talent reduced from +125 Cast Range to +100

  * Visage: Level 20 Talent reduced from +60 Familiars Movement Speed to +50

  * Visage: Level 20 Talent increased from +15 Soul Assumption Damage Per Charge to +20

  * Warlock: Base strength increased by 2

  * Warlock: Chaotic Offering attack damage increased from 75/125/175 to 100/150/200

  * Warlock: Golem attack backswing reduced from 0.74 to 0.57

  * Weaver: Level 10 Talent changed from +7 Strength to +75 Shukuchi Damage

  * Weaver: Level 15 Talent changed from +75 Shukuchi Damage to +14 Strength

  * Windranger: Level 15 Talent increased from +100 Attack Range to +125

  * Windranger: Level 15 Talent increased from +100 Powershot Damage to +125

  * Winter Wyvern: Cold Embrace base health regen increased from 15 to 14/18/22/26

  * Winter Wyvern: Cold Embrace manacost changed from 75 to 50/60/70/80

  * Witch Doctor: Maledict cooldown reduced from 50/40/30/20 to 30/26/22/18

  * Witch Doctor: Level 10 Talent increased from +5 Armor to +6

  * Wraith King: Base movement speed increased by 15

  * Zeus: Reworked Static Field. Now affects enemies directly affected by your abilities. No longer has a range.